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SessionsNOTE: This program is subject to change. Tuesday November 3rd, 2009
Keynote Presentations and Panels
Networking Reception & Dinner
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| 05:30 pm | DIG Networking Reception (Full delegates only or dinner ticket required) |
| 06:30 pm | DIG Dinner & Keynote Presentation Keynote Presentation: Victor Lucas, Electric Playground |
| 09:00 pm | DIG VIP Reception (by invitation only) |
| Registration Open: | 8:30 am – 6:00 pm |
| Trade Show Open: | 10:00 am – 5:30 pm |
| Game Zone Open: | 9:30 am – 4:30 pm |
| 09:00 am | So you want to make games? Join community high school students while they ask college, university and industry leaders about the gaming industry and what it takes to consider a career in gaming. Sponsored by LEDC |
| 10:00 am | Conference Opening and Welcome (Day 2) |
| 10:10 am | True Casual Games - Are we harming the genre by calling so many games 'Casual'? Join executives from the Casual Gaming Industry while they discuss; what makes a true "Casual" game, and does it harm the genre if there are so many other games being called "casual"? Sponsored by Ontario Centre of Excellence |
| 11:15 am | Core Values with James Schmalz, Digital Extremes James Schmalz, President and Founder, Digital Extremes What drives industry leaders? James Schmalz will share some of his personal thoughts and motivations on the founding and guiding principles of Digital Extremes and conclude with a candid interview with Kyle Wynen of the Gaming Union. Sponsored by Digital Extremes |
| 12:00 pm | Noon - Lunch Break |
| 01:00 pm | UBISOFT - Keynote Presentation Yannis Mallat, CEO Ubisoft Montreal and Toronto Yannis Mallat is one of the 20 most influential personalities of the international video game industry. Ubisoft Montréal is currently ranked third best game development studio in the world as per the Top 50 Developers ranking published by Game Developers Magazine (no. 1 gaming publication). Sponsored by Ubisoft |
| 02:15 pm | Junk: Battles - A Post Vitam When the real development starts after going live, you have to give it a new name. Mark Mikulec turns the traditional game post mortem on its head and discusses the good, the bad and the ugly of development before, during and after launch of Antic Entertainments first web-browser game. Sponsored by Antic Entertainment |
| 03:15 pm | Workshop: Pitching your Game to Publishers and Financers What would you say if you had the ear of a publishing executive for 60 seconds? How would you pitch your company, your products, and services to investors or future clients? Learn from Industry and Academic Leaders what tools effectively communicate who you are and what you and/or your company can do. Sponsored by OMDC (Pending) |
| 04:00 pm | Closing Comments |
This document is copyright © 2006-2008 LEDC. All rights reserved.