LEDC

OMDC

UWO Research

Ubisoft

 

 

Sessions

NOTE: This program is subject to change.

Tuesday November 3rd, 2009

Registration Open: 8:30 am – 6:00 pm
Trade Show Open: 10:00 am – 5:30 pm
Game Zone Open:  9:30 am – 4:30 pm
   
9:30 am Conference Opening and Welcome

Keynote Presentations and Panels

09:45 am Fighting Fantasy: Big Worlds on Small Screens
Randy Van Der Vlag, Lead Artist, Big Blue Bubble
The adventure began with the release of Warlock of Firetop Mountain in October 2009. Fighting Fantasy fans will love the classic story and original illustrations with a technological twist.

Sponsored by Big Blue Bubble

   
11:00 am  Ontario Studio Owners 'Talk Shop'
Join executives from casual and console game owner-operated studios as they discuss issues facing the industry, and the challenges and opportunities of running an independent shop. Gaming companies include Antic Entertainment, Big Blue Bubble, Digital Extremes, Frozen North and Transgaming Technologies!

Sponsored by OME Group

   
12:00 pm  Noon - Lunch Break
   
12:30 pm Documentary Games: Playing with the Truth
Tony Walsh, Founding Director, Phantom Compass
Tony presents case-studies from the intersection of games and documentary media, including Alternate Reality Games, Serious Games, and games based on documentary films.  Practical documentary game design, development, cross-industry collaboration and funding models.

Sponsored by Western

   
01:15 pm Keynote Presentation - Humagade Frima
Hugo Morin, Owner/VP Strategic Development at Frima Studio
Frima Studio, founded in 2003, works on traditional and interactive animated projects, boasts a number of R&D efforts looking at MMO and online developments. Humagade, formed in 2002, has made a name for itself as a developer of mobile and Nintendo DS titles.

Sponsored by Deloitte

   
02:15 pm Core Values with Denis Dyack, Silicon Knights
Denis Dyack, Founder and President, Silicon Knights
Interview by Kyle Wynen, Managing Editor of GamingUnion.net

Sponsored by KPMG

   
03:15 pm Game Shift: Economic Trends & Demographics for the Gaming Industry
Jesse Divnich, Director of Analyst Services
Electronic Entertainment Design and Research (EEDAR)

Sponsored by TechAlliance

Networking Reception & Dinner
Tuesday November 3rd, 2009

05:30 pm DIG Networking Reception
(Full delegates only or dinner ticket required)
   
06:30 pm DIG Dinner & Keynote Presentation
Keynote Presentation: Victor Lucas, Electric Playground
   
09:00 pm DIG VIP Reception (by invitation only)

Wednesday November 4th, 2009

Registration Open: 8:30 am – 6:00 pm
Trade Show Open: 10:00 am – 5:30 pm
Game Zone Open:  9:30 am – 4:30 pm
   
09:00 am So you want to make games?
Join community high school students while they ask college, university and industry leaders about the gaming industry and what it takes to consider a career in gaming.
Sponsored by LEDC
   
10:00 am Conference Opening and Welcome (Day 2)

Keynote Presentations and Panels

10:10 am True Casual Games - Are we harming the genre by calling so many games 'Casual'?
 Join executives from the Casual Gaming Industry while they discuss; what makes a true "Casual" game, and does it harm the genre if there are so many other games being called "casual"?

Sponsored by Ontario Centre of Excellence

   
11:15 am  Core Values with James Schmalz, Digital Extremes
James Schmalz, President and Founder, Digital Extremes
What drives industry leaders?  James Schmalz will share some of his personal thoughts and motivations on the founding and guiding principles of Digital Extremes and conclude with a candid interview with Kyle Wynen of the Gaming Union.
Sponsored by Digital Extremes
   
12:00 pm  Noon - Lunch Break
   
01:00 pm UBISOFT - Keynote Presentation
Yannis Mallat, CEO Ubisoft Montreal and Toronto
Yannis Mallat is one of the 20 most influential personalities of the international video game industry. Ubisoft Montréal is currently ranked third best game development studio in the world as per the Top 50 Developers ranking published by Game Developers Magazine (no. 1 gaming publication).
Sponsored by Ubisoft
   
   
02:15 pm Junk: Battles - A Post Vitam
When the real development starts after going live, you have to give it a new name. Mark Mikulec turns the traditional game post mortem on its head and discusses the good, the bad and the ugly of development before, during and after launch of Antic Entertainments first web-browser game.

Sponsored by Antic Entertainment

   
03:15 pm Workshop:  Pitching your Game to Publishers and Financers
What would you say if you had the ear of a publishing executive for 60 seconds? How would you pitch your company, your products, and services to investors or future clients?  Learn from Industry and Academic Leaders what tools effectively communicate who you are and what you and/or your company can do.

Sponsored by OMDC (Pending)

   
04:00 pm Closing Comments

 

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